The Triaddle playing board grid is made up of 72 small traingles. By placing four triangle chips on four adjacent board triandles, a player can form on of three large geometric shapes, i.e., rectangle, triangle, or square. On the board grid, a player will find a total of 124 of these four triangle combinations. Two players take turns trying to form rectangles, triangles, or squares while blocking opponent's moves. See rules below for playing and scoring.
TRIADDLE is a game for two players and consists of 2 matches. The Player with the Black chips begins the 1st match by placing one chip in any location on the playing grid. The players alternate turns trying to group four chips together to form TRIANGLES, SQUARES, and RECTANGLES. When a shape is formed, the player adds up the numbers within the shape and notes the sum in the right-hand scoring column. At the end of the 1st match, the players add up their scores. The player with the Red chips begins the 2nd match. The sum of the 2 matches determines the final score.
Each player attempts to form as many patterns as possible while blocking his opponent's moves to form patterns. The assigned numbers on each chip are counted only when a player has constructed a complete pattern. Players attempt to complete patterns using their highest numbered chips to increase their scores. When two or more patterns are formed, they are counted separately.
RULES FOR BLOCKING OPPONENT'S PLAY
A player can block his opponent's move by placing any number value chip with its SIDE adjacent the SIDE of his opponent's chip.
When a player places one of his triangle chips with the base adjacent to the base of an opponent's chip, he MUST use a chip that has the SAME NUMBER value. If he has no remaining chips of the same number value, he cannot play a chip in that position.